2. ASUS® X99-A £221.99
3. 8GB HyperX FURY DDR4 2133MHz
£32.45 http://www.ebuyer.com/704615-hyperx-fury-black-8gb-4gb-x2-ddr4-2133mhz-cl-14-memory-hx421c14fbk2-8?mkwid=sWA3N2WiH_dc&pcrid=51630194939&pkw=&pmt=&gclid=CjwKEAjwqJ67BRCzzJ7Hy-LYlFYSJABwp9PGPt5EUJq-5K3vVzgN3qSmIlhYjwDUy1gtMQJrG-4M1BoCwBHw_wcB
4. EVGA GeForce GTX TITAN X GAMING Graphics Card - 12GB £877.33 https://www.scan.co.uk/products/12gb-evga-geforce-gtx-titan-x-gaming-pcie-30-7010mhz-gddr5-gpu-1000mhz-boost-1075mhz-cores-3072-3x-d
5. 1TB 3.5" SATA-III 6GB/s
£42.99 http://www.ebuyer.com/319639-seagate-1tb-3-5-sata-desktop-hard-drive-st1000dm003?mkwid=sBCVVvIuO_dc&pcrid=51508054739&pkw=&pmt=&gclid=CjwKEAjwqJ67BRCzzJ7Hy-LYlFYSJABwp9PG_tRyCouaX42jZj85I5jX-P5i5crMV6gTBxIcxfk6choC0Knw_wcB
6. 1TB 3.5" SATA-III 6GB/s
£42.99 http://www.ebuyer.com/319639-seagate-1tb-3-5-sata-desktop-hard-drive-st1000dm003?mkwid=sBCVVvIuO_dc&pcrid=51508054739&pkw=&pmt=&gclid=CjwKEAjwqJ67BRCzzJ7Hy-LYlFYSJABwp9PG_tRyCouaX42jZj85I5jX-P5i5crMV6gTBxIcxfk6choC0Knw_wcB
7. 128GB SAMSUNG SM951 M.2 £61.34 https://www.scan.co.uk/products/128gb-samsung-sm951-m2-(22x80)-pcie-30-(x4)-nvme-ssd-mlc-nand-read-2000mb-s-write-650mb-s-300k-83k-i?utm_source=google+shopping&utm_medium=cpc&gclid=CjwKEAjwqJ67BRCzzJ7Hy-LYlFYSJABwp9PGKeAgxBbNVo0R9fIm_6qZYw5_YkqitVXOi0pa-6F9RRoC8h3w_wcB
8. Plextor 128GB M6e PCI-Express £87.54 https://www.ballicom.co.uk/not-assigned-px-128m6e-bk-plextor-m6e-px-ag128m6e.p1130956.html?ref=PLA&gclid=CjwKEAjwqJ67BRCzzJ7Hy-LYlFYSJABwp9PG-DHXlAZJyEAZ-bu-fIh_u76Wka2FgqjOeu0Wao4G8xoC-ebw_wcB
9. 24x DUAL LAYER DVD WRITER £17.86 http://www.handtec.co.uk/samsung-24x-sata-dvd-writer.html?gclid=CjwKEAjwqJ67BRCzzJ7Hy-LYlFYSJABwp9PGDV2A1_039aZA7QtVbRqCbeArxCN3rJ2r2nYo6M0jcRoCjWnw_wcB
10.
Corsair
AX1500i power supply - 1500 Watt £333.87 https://www.ballicom.co.uk/cp-9020057-uk-corsair-ax1500i.p1063639.html?ref=PLA&gclid=CjwKEAjwqJ67BRCzzJ7Hy-LYlFYSJABwp9PGbmKCGaj1IgKf1YJVPTqElHr2g436JcLyUNwLOPrH6BoCiFrw_wcB
11.
Cooler Master High Performance V8 Version 2 Triple CPU Cooler
£54.98 https://www.scan.co.uk/products/cooler-master-v8-ver2-triple-tower-cpu-cooler-8-heatpipes-vapor-chamber-intel-amd-sockets-2x140mm-pw?utm_source=google+shopping&utm_medium=cpc&gclid=CjwKEAjwqJ67BRCzzJ7Hy-LYlFYSJABwp9PGSiu9Yll6033M6l6MnEhVbqq2L5clnhgdNQGTHmA_QRoC2wPw_wcB
12. Ethernet
Cable/Patch £0.90 http://www.comms-express.com/products/cat6-rj45-ethernet-cable-patch-leads-booted/?0.5~Metre?Green/?keyword=&campaign=197973917&ad=13981908437&ADtype=pla&Productcode=508279418&gclid=CjwKEAjwqJ67BRCzzJ7Hy-LYlFYSJABwp9PGLoVDMauTcVlrDTG2AI-xLVFGmsn8m3OjTBdKaK7FvRoChzDw_wcB
13. Windows 8
£21.99 https://softwaregeeks.co.uk/product/1770/?gclid=CjwKEAjwqJ67BRCzzJ7Hy-LYlFYSJABwp9PGniwLEpC6RJ0P7AFwDVVg8Gxp9YcP7XcQKNulcDHurxoC3c7w_wcB
14. COOLER MASTER CM STORM TROOPER WITH WINDOW - USB3.0 XL ATX CASE £158.54 http://www.ebuyer.com/584020-cooler-master-cm-storm-trooper-with-window-usb3-0-xl-atx-sgc-5000-kwn1?mkwid=sgbPadQD6_dc&pcrid=51482418059&pkw=&pmt=&gclid=CjwKEAjwqJ67BRCzzJ7Hy-LYlFYSJABwp9PGIxwRGzkGNEVe9XP0yOAwQNRhsdUcmKT3cHqmEz7qrxoCHVvw_wcB
level designer: The Level Editor defines and
creates interactive architecture for a segment of a game, including the
landscape, buildings and objects.
They must be true to the overall design specification, using the characters and story elements defined by the Game Designer, but they often have considerable freedom to vary the specific look and feel of the level for which they are responsible. They define the environment, general layout of the spaces within the level, and lighting, textures, and forms. The define the characters and objects involved, whether they are player-controlled or non-player characters, and any specific behaviours associated with the characters and objects.
They must be true to the overall design specification, using the characters and story elements defined by the Game Designer, but they often have considerable freedom to vary the specific look and feel of the level for which they are responsible. They define the environment, general layout of the spaces within the level, and lighting, textures, and forms. The define the characters and objects involved, whether they are player-controlled or non-player characters, and any specific behaviours associated with the characters and objects.
concept artist: Concept
Artists work on big budget sci-fi, fantasy or historical films where visual and
special effects create design spectacles, fantastical creatures or other
invented elements. There are usually a number of Concept Artists, each working
on a specific element, e.g., a fantastical creature and/or scene. Concept
Artists start work at the beginning of pre-production, up to six months before
filming is due to begin. If the screenplay is an adaptation (for example, of a
book), they analyse the descriptions in the original source material. They may
work with Specialist Researchers who also help source and supply relevant
information and materials.
Concept Artists work in the art department studio alongside Draughtsmen and Specialist Researchers and often produce their drawings on a computer using Painter or Photoshop software. After approval by the Production Designer, the drawings are presented to the Producer, Director and Visual Effects Co-ordinator.
http://creativeskillset.org/creative_industries/film/job_roles/3072_concept_artist
Concept Artists work in the art department studio alongside Draughtsmen and Specialist Researchers and often produce their drawings on a computer using Painter or Photoshop software. After approval by the Production Designer, the drawings are presented to the Producer, Director and Visual Effects Co-ordinator.
http://creativeskillset.org/creative_industries/film/job_roles/3072_concept_artist
Asset artist: The
Asset Artist acts as a bridge between the Artists and Programmers working on a
game. They ensure art assets can be easily integrated into a game without
sacrificing either the overall artistic vision or exceeding the technical
limits of the chosen platform. The role is a relatively new one for the games
industry, but is becoming increasingly important as consoles and PC hardware
becomes more complex. Despite their technical knowledge, the Asset Artist works
part of the art team, working closely with the Lead Artist and the Creative
Director, as well as the Lead Programmers.
http://creativeskillset.org/job_roles/339_technical_artist_games
http://creativeskillset.org/job_roles/339_technical_artist_games
programmer: Programmers
are responsible for choosing the right films for the right target audience.
This involves building good relationships with film distributors, to ensure
that the required films are secured.
Programmers must view everything they select for exhibition. Some degree
of travel may be required, to attend previews or screenings of the films due
for release. Once they have selected a film, programmers may be responsible for
negotiating deals with distributors, and ensuring that all the necessary
paperwork is completed. They must be aware of, and adhere to, any contractual
obligations. They should also be aware of any specific technical issues
concerning the film print, and ensure that this information is passed on to
Projectionists http://creativeskillset.org/creative_industries/film/job_roles/3818_programmers
